AI Insights · Timothy · October 2022
Top 5 City Building Games on iOS in Turkey Q3 2022
Discover the performance of the top 5 city building games on iOS in Turkey during Q3 2022, featuring key trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable performance trends among the top city building games on iOS in Turkey. Here's a detailed look at the weekly downloads, revenue, and active user metrics of the top 5 games in this category, based on data from Sensor Tower.
Land of Empires: Immortal by Nuverse experienced a significant fluctuation in weekly revenue, starting at approximately $883 in late June and peaking at around $6.6K by the end of September. Weekly downloads saw a sharp decline from 3.1K at the end of June to around 285 by the end of September. Active users also showed a downward trend, from 2K at the end of June to approximately 944 by the end of the quarter.
SimCity BuildIt from Electronic Arts maintained a steady revenue stream, with weekly earnings ranging between $1.1K and $2.1K throughout the quarter. Downloads were relatively stable, starting at 3.3K and reaching a peak of 4.9K mid-quarter. Active users fluctuated, beginning the quarter at 18.4K, peaking at 22.9K, and ending at about 19K.
Merge County® by Microfun Limited showed a consistent weekly revenue trend, generally hovering around $1.1K to $1.5K, with a slight dip to $872 in mid-September. Downloads were minimal, peaking at 133 in early August and dropping to 14 by the end of September. Active users also decreased from 912 at the end of June to around 505 by the end of the quarter.
Global City: Building Games by MY.GAMES B.V. experienced a varied revenue trend, starting at $754 and peaking at $1.7K in mid-August, before dropping to $740 by the end of September. Downloads saw significant fluctuations, with a peak of 6.5K in late August and a low of 1.3K by the end of the quarter. Active users mirrored this trend, starting at 5.2K and peaking at 10.6K in late August, before settling at 4.9K by the end of September.
Sid Meier's Civilization® VI from Aspyr Media, Inc. had a relatively stable revenue stream, generally below $400 per week. Downloads fluctuated slightly, peaking at 130 in early July and dropping to 58 by mid-September. Active users remained consistent, averaging around 140 throughout the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.